What do argonians look like in skyrim
They sometimes face prejudice in the land of Skyrim, as they look vastly different from the other humanoid races of Tamriel. The term "lizard" is often used as an insult towards Argonians. There is also a community of Argonians who work at the docks in Windhelm. They have their own living quarters there. They have a more tribalistic society in comparison to the other peoples on the continent and even have a reputation as thugs and extortionists to anyone who enters their domain. Outside of that, they hardly interact with anyone outside of Black Marsh.
The image featured above is from the Naga Bandits- Outlanders mihail oldrim mod by Skyrim modder, Mihail. Early Argonian history is shrouded greatly in mystery. It is believed they once had an advanced society though, possibly during the Merethic era, as indicated by the so-called Xamneer pyramids that dot the jungles and swamps of Black Marsh. These structures depict a society of great wealth and prosperity, of arts and culture. However, like many great civilizations, it one day fell, and the reason as to why remains a great mystery.
Returning to the Jel language, scholars who have studied it note that the Argonians who grow up speaking it as their first language struggle with the concept of time.
This is because the Jel language does not have temporal tense in its grammar. The word "time" does not even exist in the language as it is something that is never discussed.
Traditionalists in Argonian culture believe moments like birth and death are the same moment. All of history and the events in one's life are one singular moment and it is only by ignoring this that people fabricate "the illusion of linear progression".
Share Share Tweet Email. Ja-Reet's case somewhat renders this moot: as he was born away from the trees and matured without the sap, becoming an adult male without the influence of the Hist.
In addition, Argonians can change their genders throughout their lives through the hist. The Hist , allow Argonians to change many aspects of theirselves, gender being only one of them.
It is not known if it is the Hist's will, or simply their own. The Tree-Minder of the tribe aids to prepare the ceremony. The Hist and spirit of the Argonian combine. Once the ceremony is finished, the newly transformed soul is introduced to the tribe, followed by a great celebration.
Argonians have gills on their necks and are covered in scales. This gives Argonians the ability to breathe underwater, which has proven to be an advantage in combat with other races, especially in the swamps of Black Marsh.
Argonians are trained in guerilla warfare and drown their enemies by dragging them to the water and holding them under. Soldiers walking alongside rivers, travelling on ships in the ocean or barges along the rivers have been attacked by Argonians that ambushed them from the water where they lay in wait.
They then either kill them or they are forced to flee back into the water and vanish into the depths. Either way it is an effective strategy as they cannot be followed into the deeper oceans and rivers. During their war with the Reman Empire , some Argonians built headquarters and camps on the bottom of lakes and rivers to guarantee safety. Argonians have very sharp reptilian teeth lining their mouths, which, if they are unarmed, can be used as an effective weapon.
If an Argonian becomes a vampire , it appears to age tenfold and its eyes turn light red and nearly blank, though their pupils are still clearly visible. Argonians are the only playable race aside from the Khajiit to have tails. When swimming, they use their tails to propel themselves as they glide through the water. An Argonian's tail is also used for balance which gives them an extra advantage in certain situations. This is one of the many reasons Argonians are effective as thieves and assassins.
Female Argonians are also portrayed to have breasts, according to some sources, this is possibly an additional, [13] or the only, [14] way for an Argonian young to get Hist sap. Argonians have a wide variety of cranial features such as fins, feathers, ridges, spines, spikes, or horns.
The Naga were a breed of Argonian who resembled puff adders with legs and arms and whose height ranged from seven to eight feet tall. They had black scales, black eyes, and large mouths full of fangs. They generally lived in the inner swamps of Black Marsh and had very little contact with the Imperials and other races that were not native to Black Marsh.
When an Argonian dies, their soul travels into the Hist trees, thus they pass on their memories to each new generation. However, it was shown that the memories can be lost in the "river's current," the passage of time, but if the knowledge is vital it will be recovered by the Hist.
This is shown when the Hissmir Hist shows the inhabitants how to use Hist Amber to power the city's defenses against a Dominion attack. However, it is unknown what happens if an Argonian dies not in proximity to a Hist, if they still travel to the closest Hist, or if they simply cease to be, their memories lost forever. Some Argonians say that the Hist created the Argonians to see for them the world where they cannot walk.
Little is known of the ancient history of the Argonians during this Era, following the events of the Dawn Era. Largely removed from Tamriel's history during the Merethic Era, Argonian society was supposedly at its height during this time period; having an advanced civilization that built the great Xanmeer pyramids of Black Marsh. Mysteriously, sometime near the First Era , the Xanmeer society was wiped out from unknown causes.
Possible blame for this may rest with the Ayleids' incursion into the region, or the catastrophic events of the Aldmeris war, but no one really knows. Little is known about what occurred in Argonia or Argonians in general during much of the First Era, as the few Argonians that left the province were very rare and they themselves did not talk about their history, preferring to integrate themselves into the larger Tamrielic cultures. The region and, by extension Argonians themselves, stayed independent of the Tamrielic Empire until the twenty-ninth century of the First Era.
It is known that there was a very successful enterprise of bandits and thieves that had long been exploiting the swampland of southeastern Tamriel, which was lead by most infamous of the brigadiers, "Red" Bramman. The coastline along the east of Topal Bay had become notorious for acts of piracy because of these Bandits and thieves, and in 1E , the Empress Hestra demanded the head of Bramman. Nonetheless, the Argonians can also be quite a "tank" in battle because of their Histskin ability that multiplies their health regeneration ten times.
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